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Home : Flash Learning Tools : Shape Tween Part 2
 
       
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Shape Tween Part 2
Software : Flash 5.0
Level : Beginner

  .
 

Concept: The lesson is designed using flash software which is a premium software for web animation. For a creative person, sky is the limit when he uses flash. The software provides lots of option for drawing and filling the colors to create the static object and then add life to it using animation techniques. Its amazing to fill yje life in otherwise still object and move it across the stage. The reusability of flash symbols make the animation light like a feather. Try to use these tips and tricks as a guideline and explore the world of creativity.

1. You need to edit the shape for this tutorial.

2. Create a new file.

View > Rulers

View > Grid > Show Grid

View > Grid > Edit Grid (10 X 10 px)

3. Drag the horizontal & vertical guide lines to get the center.

View > Guides > Lock Guides

4. Type 'LOOK' with proper size and font.

5. Select Subselect Tool (white marked). Click on the inner border of 'O'. It will display the anchor points.

Tools

6. Drag the bottom anchor point little upwards for both 'O'.

Shape

Text

7. Take the help of grid and guidelines to edit the shapes uniformly for both 'O'.

Timeline

8. Rightclick on the 5 th frame. Select insert keyframe.

9. Using Arrow Tool drag the shape little towards right.

Editing Shape

10. Click anywhere between 1 to 5

Modify > frame

Frame Palette

Select 'Shape' in the Tweening drop down menu.

11. Rightclick on the 10 th frame. Select insert keyframe.

12. Using Arrow Tool drag the shape little towards left.

13. Tween the frames from 5 to 10 using shape tweening.

14. Select 1st frame. Copy the frame. Paste it on 15th frame.

15. Tween the frames from 10 to 15 using shape tweening.

16. Save the file.


 
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