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Home : Flash Learning Tools : Shape Tween Part 3
 
       
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Shape Tween Part 3
Software : Flash 5.0
Level : Beginner

  .
 

Concept: The lesson is designed using flash software which is a premium software for web animation. For a creative person, sky is the limit when he uses flash. The software provides lots of option for drawing and filling the colors to create the static object and then add life to it using animation techniques. Its amazing to fill yje life in otherwise still object and move it across the stage. The reusability of flash symbols make the animation light like a feather. Try to use these tips and tricks as a guideline and explore the world of creativity.

1. You will morph the first text into next in this tutorial.

2. Create a new file.

View > Rulers

View > Grid > Show Grid

View > Grid > Edit Grid (10 X 10 px)

3. Drag the horizontal & vertical guide lines to get the center.

View > Guides > Lock Guides

4. Type 'FUN' with proper size and font. Select the text and convert it to symbol using F8. Delete the text on the stage.

Base Text

5. Type 'JOY' with proper size and font. Select the text and convert it to symbol using F8. Delete the text on the stage.

6. Drag FUN from the library. Place it to the center of the stage.

7. On 10 th frame insert Key Frame. Insert Blank Key Frame on 30 th frame and drag JOY on the stage. Adjust it to center.

Time Line

8. Insert Key Frame on 40. Insert Blank Key Frame on 60 and drag FUN again on the stage. Adjust it to the center.

9. Select 10th frame. Press Ctrl+B twice to break the symbol apart. Repeat the procedure for 30 th, 40 th and 60 th frame.

10. Click anywhere between 10 to 30

Modify > frame

Frame Palette

Select 'Shape' in the Tweening drop down menu.

11. Also tween the frames from 40 to 60 using shape tweening.

12. Save the file.


 
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